Menno designs games for parents and (their) children at Lapp. He makes parents and children move physically or he stimulates them to socially interact. With a prime focus on autonomy-supportive experiences, Lapp’s games empower players to explore the boundaries of the game.
The gameplay that emerges from this kind of play is by definition creative and novel. In order to achieve this, Lapp’s games may seem simple and small. However, as a smart man said: ‘Everything should be made as simple as possible, but not simpler’.
With a PhD in games and motivation, Menno explores this notion of simplicity in all his designs for Health, Education, Sports or just plain fun.
VilDu?! How a game lowered the boundaries to talk about sexual abuse
How can a game ease the conversation about sexual abuse. In this case study of VilDu?!, Menno describes how a rather personal design experience led to a playful tool for therapy. He presents this design process and tells how the game declined the therapy duration of an eight year old girl by three weeks.