Diogo Fernandes da Silva is a public health medical resident in Portugal, who co-founded nobox in 2016, a company born to create happy healthcare teams, in order to provide more, better and safer care.
We intend to explore the human potential of the health professionals and services by delivering interdisciplinary, dynamic and tailored interventions, aiming at improving the individual, collective and institutional performances and, consequently, healthcare.
This passion and vision has come true in different forms: post graduation courses on Transformational Leadership in Healthcare, or various serious games, designed to train and transform health professionals, teams and organizations!
Anestesíadas: the leadership game for anesthesiologists
Embracing the challenge of improving leadership skills of busy (and potentially skeptical) health professionals in only one day, we designed a leadership game which joins theory, practice and real-life simulations that enhances interpersonal skills with lots of fun and energy.
Concept: The Portuguese Society of Anesthesiology and nobox teamed up to develop a serious game, where participants had the opportunity to discover leadership models and theories and apply them in an immersive and hands-on experience, by trying, failing, sharing and learning new skills. The main objectives of this training was to improve skills related to fast teaming, team development, delegation, conflict resolution, empathic communication, time and stress management, decision making and negotiation. The story of the game is about an angry relative that placed a bomb at one of the hospital’s operating rooms because his father/mother died because of several healthcare mistakes. The participants, arranged in teams, were challenged to explore the storyline to find the bomber and defuse the bomb before it exploded, facing several challenges designed to be surpassed only by using behavioral skills.
Team training and coaching: Participants were challenged to experiment, learn from the experience and re-experiment new ideas and concepts in a continuous and repetitive learning loop. During this process the trainers presented concepts and tools to be used by the teams in these challenges. Individual team coaches were available and followed the teams to provide feedback and facilitate team debriefings after each challenge, to ensure participants would incorporate the new concepts and models.